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    The new set of rules for Empire:Total War?

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    Admiral
    Capitaine

    Nombre de messages : 199
    Age : 30
    Localisation : Kiev,Ukraine
    Date d'inscription : 17/10/2008

    The new set of rules for Empire:Total War?

    Message par Admiral le Dim 1 Mar 2009 - 19:05

    Although Empire has many things in common with our beloved NTW, the number of differences between them still seems to be bigger. Empire is being released in 3 or 4 days, and most of us ( including me, if my damned old PC will of cource manage to handle with those massive battles) will start playing it online from the very first day we'll get it.However LoV set of rules, at least it's minor part, doesn't seem to be suitable for some new conditions. That's the reason I thought we might think about the new set of rules for Empire, as we'll have to do that anyway and It's better to do it now then experiment with this later. We all have the demo ( I hope) and it can give us quite an objective opinion of what the game is in terms of mechanics, so I believe we are capable to work the set of rules out even now, before game's release.And If every of us posts here his suggestions on that topic, I believe we will get something very reasonable as a result.

    Let me begin and tell what I think of all this. 4 ranks max depth rule seems inoperative now as only front ( or few first) rank is commited in shooting, so i think it might be cancelled.As well as GM which doesn't exist here. And what I'd also propose ( though it surely must be seen on practice first) is setting " playing without troops large banners" as one of the rules. I'm sure you've already seen that option in game's menu, if you haven't it you'll easily find it in Player's Options ( or smth of that kind, don't remember exactly). It turns off the huge banners which indicate your or enemy troops even if they are mooving through the forest or are 10 km away behind nasty hills. To my mind their absence gives space for more realistic gameplay elements like flanking the enemy position behind the hills or in the forest staying unnoticed or being unable to say how many troops is your enemy sending on you and how many he's hiding/leaving in reserve when they are 30 km away.

    And one more thing, not the LoV stuff but still. What do u think shall the art limit be? And can it actually be now counted by number of artillery units in conditions where number of art.pieces in foot and horse artillery are different?
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    [Grognard]_Liberalis
    Maréchal

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    Maréchal Général en chef des Grognards

    Nombre de messages : 7715
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    Localisation : Kremlin, Russie
    Date d'inscription : 23/09/2006

    Re: The new set of rules for Empire:Total War?

    Message par [Grognard]_Liberalis le Dim 1 Mar 2009 - 21:18

    I personally hate rules and hope that fim will not be possible and that blockshooting will be non-effective.

    Let the no rule Era begin. :evil:


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    Invité
    Invité

    Re: The new set of rules for Empire:Total War?

    Message par Invité le Lun 2 Mar 2009 - 0:13

    I say, keep the rules regarding who picks faction, starting locations,
    and map, and the one regarding who has to attack in the event of a
    standoff. Oh, and keep the General Sniping rule. Other than that, I am
    not sure any more rules are necessary.

    -LaMarseillaise
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    JP
    Colonel

    Nombre de messages : 2499
    Age : 52
    Localisation : Evian-Haute-Savoie
    Date d'inscription : 20/10/2008

    Re: The new set of rules for Empire:Total War?

    Message par JP le Lun 2 Mar 2009 - 10:04

    I think that for a non artillery limit would be appropriate, with regard to fire melee there will always be controversial, despite the option in the control panel for firing or melee, some did not deprive to do so.
    For the cavalry questions arise, it is too powerful? does it limit?
    There is a parameter that should not be forgotten, many new players will appear, which says the new player said anything during large battles we are back to having to make sorting of them to secure parties fluids and high-level, my opinion is that all players arrive Napoleonic find common ground on sound rules and appropriate but otherwise it was not done to take the lead.
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    [Grognard]_Antoine
    Général de division

    Nombre de messages : 2945
    Age : 42
    Localisation : stade de Gerland
    Date d'inscription : 02/02/2009

    Re: The new set of rules for Empire:Total War?

    Message par [Grognard]_Antoine le Lun 2 Mar 2009 - 10:57

    qui ecrit pour toi en anglais jp? Razz:
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    [Grognard]_Antoine
    Général de division

    Nombre de messages : 2945
    Age : 42
    Localisation : stade de Gerland
    Date d'inscription : 02/02/2009

    Re: The new set of rules for Empire:Total War?

    Message par [Grognard]_Antoine le Lun 2 Mar 2009 - 11:02

    by the way,i think its too early to talk about rules and setting,lets have first some fews multiplayer games,then we will see what is the most appropriate for the community to get fair and balanced games.......no hurry guys Wink
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    JP
    Colonel

    Nombre de messages : 2499
    Age : 52
    Localisation : Evian-Haute-Savoie
    Date d'inscription : 20/10/2008

    Re: The new set of rules for Empire:Total War?

    Message par JP le Lun 2 Mar 2009 - 11:06

    Rho!!!!je n'ai pas eu des études poussées faute de moyen financier alors je démerde avec les moyens du bord c'est à dire Google Traduction,j'ai trouvé un site de leçon d'anglais en ligne,je vais m'y mettre à fond :study:
    Y a pas d'âge pour apprendre Smile
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    Admiral
    Capitaine

    Nombre de messages : 199
    Age : 30
    Localisation : Kiev,Ukraine
    Date d'inscription : 17/10/2008

    Re: The new set of rules for Empire:Total War?

    Message par Admiral le Lun 2 Mar 2009 - 12:09

    Btw it's also interesting whether naval battles will be limited somehow.. Are you guys going to play them online at all?

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